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Showing posts with label electronic. Show all posts
Showing posts with label electronic. Show all posts

Monday

Mouse button or cursor

Donna Leishman’s latest piece of electronic literature, “Contemplating Flight” viewers help shape the plot depending on where they click a mouse button or move their cursor.

Leishman fans who come to Clark College this weekend to explore the digital narrative will first see an image of a bird sitting on a branch. Using a mouse to navigate the screen, the viewer can make the bird blink or tweet, or move fruit on the tree. Ultimately, how the mouse moves helps determine the story.

Electronic literature such as Leishman’s narrative can’t fully be appreciated in print. It’s part of an art form whose entire history spans just a few decades and has expanded in scope along with computer technology.

This weekend Washington State University Vancouver, Clark College and North Bank Artists Gallery will team up to trace the evolution of media art. They’ll present everything from pioneering digital fiction from the mid-1980s, computer-based pieces using hypertext to move readers sequentially through stories, to recent, more pictorial Web fiction and avant-garde multimedia performance art created on the spot with dynamic combinations of sound and video.

The exhibits are being held in conjunction with the Electronic Literature Organization’s 2008 conference. Hosted by WSU Vancouver, the event will bring 120 scholars and artists from the United States, Europe, Canada, Asia and South America to Vancouver to share their work and discuss the field. Artists will be on hand tonight and Saturday evenings at the exhibits to talk about their work.
Seeing media art’s progression from simple computer text to flashy colors, sounds and games will help drive home how dependent artists working in the genre are on evolving technology, said Dene Grigar, associate professor and program director of digital technology and culture at WSU Vancouver.

The advent of Web browsers and high-speed Internet connections, for example, allows color and sound to be used in ways that weren’t possible for early media artists such as Michael Joyce, Grigar said.

Today’s media art includes, among other things, Internet radio, story-driven online games and virtual environments such as Second Life.

Venues participating in this weekend’s show will emphasize different aspects of media art past and present.

North Bank Artists Gallery will focus on current trends. It will spotlight such work as Kate Pullinger’s complex multimedia story “Inanimate Alice” and an improvisational sound and video show, “Exploding Plastic and Inevitable Redux,” by Steve Gibson and Stefan Müller. In Gibson and Müller’s performance, notes on their instruments are programmed to correspond to certain images. As they play, these visuals will be projected onto overhead screens.

The Clark College exhibit also will showcase work by today’s leaders in media art, including Leishman’s “Contemplating Flight.”

WSU Vancouver will take a step back, tracing the roots of media art. Scholars don’t all agree on when the art form emerged. Some argue it was in the 1950s and ’60s, when mainframe computers dominated the technology scene. Most say it was 1984, when Apple introduced the Macintosh desktop computer.

WSU Vancouver’s exhibit will include examples of early electronic literature by media art pioneers such as Joyce, Judy Malloy and Jim Rosenberg.

Grigar hopes the show will help raise awareness about this relatively new type of art and way of reading.

“We want to introduce people to an art form not prevalent yet,” she said.

MARY ANN ALBRIGHT can be reached at maryann.albright@columbian.com or 360-735-4507.

Tuesday

Hypertextual academic humanists

Differences exist between today's hypertextual theories, but they all share several important things in common.

They are all works of academic humanists, who see in the development of electronic writing the realization and popularization of phenomena described in literary theory. They also represent the only serious attempts to date to apply ideas developed in academic circles to electronic publishing. However, the rapid evolution of new media since 1992 and 1993 raises a simple but important question: How well do they explain today's world?

More precisely, how does the technological and commercial development of the World Wide Web challenge hypertext theory? What do the experiences of electronic publishers reveal about the strengths and weaknesses of the literature? Finally, what are the most promising avenues of future research, and what scholarly tools and theories might be profitably applied in their exploration?
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Saturday

Non sequential electronic writing


Theodore Nelson was defining hypertext as non sequential electronic writing that contained links that are controlled by the reader.

Nelson's definition of hypertext can be considered an almost pure one. It carries only the essential elements of linking and reader control. It carries with it non of the other values that a number of the other definitions in his essays carry. The important element in this definition is "electronic" and "reader controlled." Though some theorists talk about hypertextual thinking, it is important to remember that, though the kind of thinking that happens during the hypertext reading and writing processes may be as old as human cognition, hypertext requires at least a computer. And it works even better when there is a network of computers involved.


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See that post with different algorithms in metabole
See the journal French Metablog with today different posts

Thursday

Electronic media to disseminate new forms of identity


What happens is not simply an increased "efficiency" of interchange, enabling new avenues of investment, increased productivity at work and new domains of leisure and consumption, but a broad and extensive change in the culture, in the way identities are structured.

If I may be allowed a historical analogy: to Mark Poster, the technically advanced societies are at a point in their history similar to that of the emergence of an urban, merchant culture in the midst of feudal society of the middle ages. (...) A new identity was constructed, gradually and in a most circuitous path to be sure, among the merchants in which a coherent, stable sense of individuality was grounded in independent, cognitive abilities. In this way the cultural basis for the modern world was begun, one that eventually would rely upon print media to encourage and disseminate these urban forms of identity.

At the moment, electronic media are supporting an equally profound transformation of cultural identity.

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